Post by colonelbobo on Jan 13, 2014 23:03:46 GMT
The in game economy is broken.
The upgrade costs at lvl 30 are now so expensive there is no way to make money to continue. The missions are all exhausted, most other people in the game that I can raid have no money either. There is a boost of cash every time you level (a pittance with current pricing), but the experience points rewarded seem to be related to how much money someone has when you raid them. So for example, at present I need 3million Xp to level up. The MOST xp I can make right now attacking someone is 26k. That would mean I'd have to win 115 battles to level up, to get a pittance of money, to upgrade my 1 thing out of 25 things I want to upgrade.
My suggestions to the developers, for starters:
-Have more missions.
-Make money won by raiding other players a set amount based on experience level
if I'm level 30 and I win against a level 30 player, pay me 3 million credits, and a flat rate for Xp, say 300xp.
if I'm level 10 and I beat a level 10 pay me 10k credits or whatever the appropriate amount is according to expenses at that level. BUT if I beat a player ahead of me in levels, reward that in Xp and credits accordingly. The same scale applied to winning against someone lower.
-Get rid of dark matter. It's lame. Or if not, at least REWARD dark matter often to players when they win a battle, or every 3 battles or every time they win with unplayed cards or without using a certain amount of energy of cards. Come on! This game can be so much more.
-larger hex battlefields with obstacles (planets etc) making the playing field more random and fun.
-Have a comprehensive manual somewhere. Really, it's disgraceful that the members on this forum, and LOTS of trial and error have really done more to explain the game to me than your own efforts.
I love this game, but I feel like it's obviously been abandoned by the developers. Maybe it will arise as a new title somewhere, who knows. I feel like I should be paid for research and development tho.
The upgrade costs at lvl 30 are now so expensive there is no way to make money to continue. The missions are all exhausted, most other people in the game that I can raid have no money either. There is a boost of cash every time you level (a pittance with current pricing), but the experience points rewarded seem to be related to how much money someone has when you raid them. So for example, at present I need 3million Xp to level up. The MOST xp I can make right now attacking someone is 26k. That would mean I'd have to win 115 battles to level up, to get a pittance of money, to upgrade my 1 thing out of 25 things I want to upgrade.
My suggestions to the developers, for starters:
-Have more missions.
-Make money won by raiding other players a set amount based on experience level
if I'm level 30 and I win against a level 30 player, pay me 3 million credits, and a flat rate for Xp, say 300xp.
if I'm level 10 and I beat a level 10 pay me 10k credits or whatever the appropriate amount is according to expenses at that level. BUT if I beat a player ahead of me in levels, reward that in Xp and credits accordingly. The same scale applied to winning against someone lower.
-Get rid of dark matter. It's lame. Or if not, at least REWARD dark matter often to players when they win a battle, or every 3 battles or every time they win with unplayed cards or without using a certain amount of energy of cards. Come on! This game can be so much more.
-larger hex battlefields with obstacles (planets etc) making the playing field more random and fun.
-Have a comprehensive manual somewhere. Really, it's disgraceful that the members on this forum, and LOTS of trial and error have really done more to explain the game to me than your own efforts.
I love this game, but I feel like it's obviously been abandoned by the developers. Maybe it will arise as a new title somewhere, who knows. I feel like I should be paid for research and development tho.