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Post by gimlet on Feb 14, 2014 13:12:44 GMT
I think the subject speaks for itself. I'm at level 26 and find no more missions to be detrimental to progress. Yes, I fight players, but missions also serve a minor logistical purpose and, help develop strategy.
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Post by firebug029 on Feb 17, 2014 17:20:42 GMT
I couldn't agree more. I'm stuck at the same level they are. It seems like missions are done at level 20, but I can't get enough Xp or credits to do anything to my fleet. It cost at least 7.5 million to upgrade my resource capacity and it takes like 2 weeks to get that much off of battles and daily credit revenue. Dark matter is cool and everything, I understand you guys have to make money on your product, however; there should be a daily Dark Matter income. All of the other successful apps allow you to earn some in-game currency at a slow rate to attract new players and keep valued players from bitching about how expensive and impossible it is to get the upgrades they want. This would allow players to compete in alliance challenges, refill resources, also to upgrade and expand their fleets which translates to people playing this game more and telling other people to play. I like your product, but I am unwilling to share it with others until the issues that I have on a regular basis are addressed.
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Post by gmskulls on Feb 27, 2014 22:46:30 GMT
Hi Firebug029,
More missions are in our planning.
One way to get an enormous amount of credits is to use the hiring system. When your fleet is hired, you gain income, every time you are hired, your value goes up. Also, hire someone else, and you get money back and make a profit when they got hired off you.
Sincerely, GMSkulls
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